Andrew Nye (“Salty”; character)

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Names: “Salty” of the Gallants, Baron Rhylon Nye, Sir Andrew Nye of Hensley
Player: Joe
Created: 2012 as NPC
System(s): Incarna 5
Locations: Gladnor-Steel Realms(current)
Status: Alive

Current Stats (Incarna 5)

Aptitude

Kinetic 5

Attributes

STR 4

RCT 9

PER 4

VGR 4

INT 5

CHA 4

RSN 4

SAN 4

Appearance: Average (human, male, brown hair, brown eyes, tanned skin, right handed, age 30)

SIZE = 10

Traits

Good Luck, Privileged Upbringing, Good Luck, Equipment, Assets, Currency, Toughness 2, Shrug Off (can shrug off magical cold damage too – Death God statue)

Death God Statue: Gains a faint sickly sweet faint body odor – must be covered up with perfume + Undeath TAINT (undead do NOT sense him like normal)

Skills

Lore: Dunstrand 2, Lore: Merchant Cities 2, Lore: Rhyl 4, Survival 4 (aquatic, tundra/plains), Stealth 2, Camouflage 2, Climb 2, Jump 2, Swim 3, Mobility (run) 1, Pilot: Boat 1,
Ride 3, Streetwise 3, Illustration 1, Language: Gladnorian 4/4, Language: Mercat 2/2, Lore: Pinetribes 1, Lore: Gwinn 1

Combat: Evade 4+1, Melee 3+1, Propel 2+1, Shoot 1, Soak 1+1

Combat

HEALTH = 10×4=40+12 = 52

Familiarity: spear, sword, staff, improvised, crossbow

Equipment

Funds: 800 silver of his own money saved

Armor: Hard Leather 8/80

Weapons: spear, slim sword (4-1 AM=3 + swift, dmg 10), heavy staff (9 dmg/ 3 AM/ ease: +1 melee/+2 fend)


Clothes: nice x2, work x2, boots x 2

pack: lantern, perfume, 3 oil flasks, 3 spikes and mallet, 50′ cord, 5 “insta burn” papers for lighting fires, 3 days rations, wineskin

mule: tent, camp gear (digging, trench, wall), nice pallet & skins

History

A member of The Gallants. He was given a good
recommendation when he mustered out of the Earl’s service after the civil war and sponsored into The Gallants when they came to Richfield to serve = acting as a local scout for them while they learned the lay of the land.
Andrew has assisted all the quartermasters of the Gallants and helped to follow up on all trade arrangements with his literate abilities. He was there when the Death God’s statue was used multiple times to explore what it could do for the Gallants and was “infected” with its taint.

Background

Salty was once a sailor for the merchant cities taken hostage by Gwinn and served for three years on a Gwinnish war barge in the northern seas before escaping during a battle with the Umbakians. He managed to swim to shore after an Umbakian captain rammed the war barge creating a huge hole and breaking his bench manacles.
– thats what he tells people anyway. He is actually once a Baron Rhylon Nye (Rhylon is a care-taker/of Rhyl indicating temporary status). His father was killed in a duel and his lands and peerage title taken away right after he inherited them. His is still technically Sir Andrew Nye of Hensley (in southern Rhyl).
His father was tricked into marrying a whore while he was away in seminary for Ikribu, and the duel took place the day before he returned, his father too old and too proud. With nothing left, he volunteered for service in the north – as many of the northern nobility do. However, he was sent into the service of the Northbent Corsairs –
a rough and ragged group of sailors, smugglers, and frontiersmen assigned with getting supplies to the towers, forts, and troop marches. In such rough company he lost most of his birth accent and behaviors quickly. After his 4 years of service, he lost all his benefits and goodwill and was discharged after a
over-celebratory binge in which he accidentally near murdered his commander. Dishonored, he worked as a guard and smuggler along the Beyne river, picking up all the skills to make his cover story plausible. During the Bar-Innis civil war he coordinated smuggled supplies from Richfield into Baron Wheglin’s troop camps.

Upbringing: Privilaged.

Reward Record

CP

CP=2/AP 2 (12/23/2012) – 2 AP

+6 CP 2013

+8 CP total

Action Points

Begining Action Points = 1; Maximum = CHA

2 AP starting = gone

2014 @2