Personal Community Participation

The IGN relies on active participation by its users to drive the success of the game and materials. There are some easy things you can do to help us stay in touch with the demands of the user community, and they only take a small amount of your time at your own pace and convienent to your schedule.

  1. Always complete product rating you see on product's pages, on any site advertising Incarna products. Go to RPG.net and rate the product there.
  2. Link to the web site from your site to drive search engine rankings - increasing our popularity drives business so we can bring you more products.
  3. Always create and enable your profile to allow other community users to contact you appropriately.
  4. Volunteer to play test to advance the development of game mechanics and materials.
  5. Participate in (including help moderate) any community blogs and wikis.
  6. Stay up to date with List Subscriptions to make sure you accurately represent the game and IGN in conversation.
  7. Become an Incarna developer.
  8. Submit ideas to the developer community using the player communication tools - we are providing some great direct links to the group of users that are interested in making more materials for you!
  9. Create your own Incarna pages and make your personal materials available for free to others - your own character sheets, forums, worlds, etc. Even publishing summary information without giving away all your work generates interest and builds the community.
  10. Even non-business accounts allow creation of a business profile and use of the Integrated Profile Offerings.
  11. IGN was an early adopter of OpenID, vote for IGN in the OpenID directory

See an example of personal content made available for everyone. This is only a small sample of what you can do yourself.

Do you have a business or interested in building a business relationship with IGN? We are always interested in forming alliances and building commericial partnerships.

Incarna Game System by Kelly Berger is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. ; 1998 - 2012 (see Our Facebook page for more info)

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